FutureMUD and all associated tools are licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Installation and Usage
Included with the download for the Engine is a README.txt that will help guide you through the process.
Documentation at this point is still fairly sparse but is being flushed out in the form of a series of YouTube videos. I highly recommend that you reach out to me on Discord and allow me to help you through the setup process. Please see the following link: https://discord.gg/MZpPcZF
The usual installation process is simply to download the executable files. The Discord bot is optional, but you will require the Game Engine and Database Seeder. Before running the Game Engine, you should launch the Database Seeder, which will configure the engine for first use.
Similarly, all updates from previous versions are a matter of overwriting the executable. You do not need to re-run the database seeder for updates, the Game Engine will handle any update tasks itself.
You can view a video tutorial of the installation process for Windows here:
You can view a video tutorial of the installation process for Linux here:
- .Net 7.0 (See guides for Windows and Linux)
- MySQL Server Version 5.7 or 8.0
- An email server through which you can send emails
- ~1gb of hard drive space, preferably SSD or Server type
- ~1gb of RAM
Latest Public Release
Patch notes for all releases can be found in the Patch Notes channel in the Discord Server.
Game Engine (v1.16.1)
Discord Bot (v1.2.1)
Database Seeder (v1.4.2)
Terrain Planner (v1.0.1)
Note: You can use this program on MacOS and Linux with Wine.
Engine API (v1.0.0)
Note: The API runs as an ASP.NET Core application, so you must install it with IIS.